
Dmitri Goltsev
Fun game! Simple controls. Fast paced action. Cool visual style. But man is it a grind if you want to play for free. It took me 3 months to beat the "friendly midnight" level with 3 stars. The next level "sorrow of iron" - i just breeze through all the basic enemies and retain full health. Then the boss just deletes it with a couple of attacks. Upgrades don't help. Content lacks variety so there's not much else to do. Feels like a dead end. Unfortunate.
4 people found this review helpful

Eugene Jacob
(Take this review with a grain of salt.) There's a significant jump in the second chapter, because the moment you reach it, you're going to have to grind which, technically is what Swordash is about. While I did grab this game to play some hack and slashing, the challenge is there. I would have preferred to give players a bit more grace with these chapters, maybe extend them slowly and give more guidance with improving (refining, upgrading, opening crates, etc.) instead of exponentially growing.
272 people found this review helpful

Adam Liew (Volocity)
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Overall it's a good game, pretty unique. I thought it'd be slop but I was wrong, i like the art direction and combat system. One problem is the English translation, it can mess up your gameplay and immersion. The game is lacking in the story department but it makes up for it with its replayability (it doesn't feel repetitive). I haven't encountered any massive issues yet since I've been playing for less than a day.
4 people found this review helpful